Most schools hand kids theory before they've ever felt a sound in their hands. We do the opposite: play the instrument first, then take apart everything that makes it work.
Guitar, piano, and drums — plus the analog electronics, code, and wood underneath them.
Theory should explain what you already felt — not the other way around.
Every session starts with your hands on an instrument. We only bring in the electronics, the math, or the code once you've felt what they're describing — a bent note, a buzzing pickup, a rhythm that won't sit right until you fix it.
Five stages, wired in series — same as any good pedalboard.
Pick up the guitar, piano, or drums. Make noise. Nothing is explained yet — you just play.
Turn a knob, change a tuning, swap a string. Notice what shifts, and start asking why.
Open the pedal. Trace the circuit. Take something apart to see how it makes that sound.
Build your own version — a pedal, a patch, a small instrument that's entirely yours.
Get it ready for someone else's hands: documented, repeatable, built to last.
Everything here branches out from the same starting point — the instrument in your hands.
Why a pedal distorts, why a pickup hums, and how to build a circuit that does what you want on purpose.
The same effects, rebuilt in code — filters, delays, and distortion as math you can read and rewrite.
Bodies, necks, and enclosures — the physical craft of building something that has to survive being played.
Capturing what you built well enough that someone else can hear exactly what you heard.
We're building the first cohort now. Leave your email and we'll let you know when spots open — no spam, just the real update when there's something to say.